Saturday, June 4, 2011
FIS 2011
Thursday, May 26, 2011
Wednesday, May 25, 2011
Monday, May 23, 2011
Sunday, May 22, 2011
The Chairs Keyboards footboxes




Friday, May 20, 2011
facebook cop ......
Guys need to know will this work bescause i am unsure of how the programing will work for this game ???? nearly there so delighted , Tunde and Gocky send me any animations you do, just with any graphics so i can then see what graphics you need for it for continuity. Eg. the chair dash intro, il get backgrounfd for it, then il do feet n stuffs,:)
Wednesday, May 18, 2011
Exams over, heads down..
Monday, May 9, 2011
Progress

Just one more left to do, the yellow one.. I have been experimenting on a fifth keyboard to see what its like and have discovered that it is going to be an awful lot harder than I though but I have one of my mates helping me and we think we have discovered a way of doing it!! For these experiments I had to buy different buttons and see which ones actually will fit.. These are the ones that we are going to have to buy...
Unfortunately they are €3.95 each and we need 16 of them It works out at €15 each and we also need to buy spray paint for the foot boxes and for the keys on the keyboards!! which a 5er will cover, so really sorry guys but this is the last thing that we have to buy.. So if possible could every1 bring in €20 tomorrow and I will go down and buy them buttons and order the spray paint.. Thanks..
On a lighter note we have an exam tomorrow and thursday so I understand that the next three days will be taken up by these! But it is really important that we keep working away at this project as it has to be finished in two weeks so we can start testing it!! We can meet up tomorrow for a little chat after the exam.. Good luck with your study.. :-)!!
Cheers
Demo over... Buttons arrived
Successful Demo last Thursday (5th may), a lot of constructive criticism that we can take on board and improve upon, graphical style, continuity, audio tempo throughout the games and introductions. We will discuss more tomorrow if we meet up for a quick chat, and decide what to work on next. I am currently working on the 9am Rush game, programming etc. and to my surprise, its actually easier that I thought. We gotta get some audio and graphics into it now!!
Thursday, May 5, 2011
Hardware
Wednesday, May 4, 2011
Tuesday, May 3, 2011
Monday, May 2, 2011
Buttons ordered
Sunday, May 1, 2011
Main Menu Concept
Intro screen concept
Friday, April 29, 2011
intro for 9am rush
Sunday, April 17, 2011
Easter work
Monday, March 28, 2011
Thursday, March 24, 2011
Friday, March 11, 2011
IPAC costs
Thursday, March 10, 2011
progress
Monday, February 21, 2011
Task sheet!!
-Get Four identical chairs
-change colour of chairs
-Build and connect arm to chairs
Interaction:
-Research pressure - pressure pads, pedals, switches etc.
-Build the foot interaction unit
-Get Five keyboards
-Break the Four apart, colouring and leaving the buttons that are being used for the interaction
IPAC:
-Bring in money
-Order IPAC
-Start programming it and get use to the language
Keyboard:
-Hac the keyboard, work out which keys are being used for each game
-Keep working on the programming
Thursday, February 17, 2011
2nd Game Complete
Wednesday, February 9, 2011
1 Game Complete
Monday, February 7, 2011
Sunday, February 6, 2011
Thursday, February 3, 2011
DESIGN FOR SCRIPT
Sunday, January 30, 2011
games
Pass the assignment
The game is four player game. Four player sit together. Then one of the players will be given a brief , then the player can pass the brief whoever the player wants. Continue like. Then at some moment, the brief will got you and the player who got caught will lose mark. The others will got mark.
Keep up with the lecturer.
Background is the lecturer is speaking (teaching) to us. We need record everything the lecturer said. The lecturer will talk faster and faster. The players need get busier and busier.
Rag week staggel.
Background: this game is like during the rag week, people go out and drink. When people got drunk they will try to keep the balance. So the game is trying to keep the balance for the drunk people
9am rush
Every day, people who have car are worry about to get a space to park. So they come to college 5 to 9am in the morning which is before the first class to fight for a parking space.
Chair bash
In the noon students in dkit have a break for lunch. As we know that the chair(place) in canteen is limited so student has to rush to fight for the last place for themselves.
Facebook cop.
As we know facebook is forbidden in the library. There will be a person in the library walk around to patrol see is anyone who is logging on the facebook. So student who wants to log on facebook has to move around to avoid the person who will catch you. The player control the averter to dodge the person to avoid being caught.
my role
Pang Chenhao(NEO)
In this project my role is the programmer. My aim in this project is to make the program for games and make sure that the games work fine.
After I got this role our team discuss that we are going to make the games based on flash cs4. We are going to make the program on flash actionscript 3.0. I began to research the program that we need to make the game. A part of the research is from the book which is the adobe flash cs4 professional, classroom in a book. There are lots of scripts in that book and there is the explanation as well. So I can understand the program and use it easily. Another way to look for the research is the internet. I found that one website is very nice which is www.actionscript.org . This website has a lot of resource of ActionScript. So I can find what the project needs to put the code in our project.
For example one of our game is called “pass the assignment”, that game is like pass the bomb. Four players will sit together when the game begin. Then one of the player will be given a “brief”, then the player who has the “brief” can pass it to anyone else who play the game. So continue like this. At some moment the “brief” will got you and the player who got caught will lose mark the other will got mark.
For this case I asked ken that I can Boolean variables for each player, each key. Than I can say if for example every player has 4 bottoms, one is the player itself. Another 3 bottoms stand for the other 3 players. So if I variable one bottom say if when that bottom is pressed is true the other were fault the brief pass to player 2. So something like this. I will also need to make a motion tween for the action that the brief pass from player 1 to player 2. So something work like this.
I will continue to do the research for each game and make the program one by one.
Thursday, January 27, 2011
Draft of Theme
Our Aim is to create a fun interactive collection of multiplayer mini games for students.
The theme of our game is college life, we plan on creating a game based on our daily encounters at college. Here at Dkit students often can forget that college life is supposed to be fun, these days are meant to be the best days of our life yet we spend them worrying and stressing about our academic year. As creative multimedia student s we sometimes can lose our ability to enjoy the creative process of our course as deadlines linger. This project we want to bring back the fun in not only our course but in everyone that interacts with it.
Our theme being college life itself, we have decided to create a college feel to it. We will portray this through our graphics and our hardware. Also the mini games are quick and fun and each user will be working in teams of four making it competitive as is our regular college life. From grades to computers in the library we are constantly competing.
The visuals of our game will be the carrolls building itself, we want to create this envoirnment as it is recognisable for students.
For each mini game we have chosen encounters that students face daily and we plan on making them fun and enjoyable. These games are as follows; Facebook Cop, Pass the Assignment, Drunken Stagger, Chair bash, 9am Rush and Keep up with the Lecturer.
For Script, Any thoughts on it? Everyone think it's enough?
Role: Designer for Studentheadz
Aim: My aim in this project is to create graphics for our game which collaborate with our chosen theme.
After chosen this role I began researching different gaming graphics and the styles in which they were created. For the production of the game itself I will be designing the Logo, any promotional Posters we plan on distributing to make awareness about our project. In order to complete this task I will be researching different examples of posters that work well at present. As all of the members in our group agreed we really wanted to make our game fun and enjoyable I have to create the graphics to work hand in hand with what we want the user to feel.
For this project I will be sketching up the Character and scanning them onto the computer, I will be doing this as I feel it is much better as I can then use Flash or Photoshop to trace over them. All my designs will be new, memorable and will match the visual identity of our game.
As well as the game design I will also be working collectively with Paul Gneockey our hardware designer. Paul and I both feel we can use both our skills in order to create the hardware for the complete look of our game.
As I create each element of design for each mini game I will be getting feedback from my group. Each member will let me know their thoughts just so we are all in agreement that they are happy with the quality of the work.





































